I asked this ages ago on the old forum and was told, "No, but we're hoping to have it in a future version."
Is it, (or will it be) possible to have Xpadder interpret a slight push and a full push on the analog stick as different commands? The best example I can think of are first-person games where W is walk forward and SHIFT+W is run forward. A gentle push forward on the stick would be w, and a full push would be SHIFT+W.
Can it be done?
(On the subject, this would also be great for supporting gentle vs. firm pushing of the X360 controller's analog trigger buttons.)
Analog Stick Walk/Run?
-
- Xpadder Xpert
- Posts: 1118
- Joined: 27 Aug 2009, 03:35
- Location: Minnesota, USA
- Contact:
Re: Analog Stick Walk/Run?
Not yet possible. Hopefully soon.
Re: Analog Stick Walk/Run?
I have so many features "for future versions" that I created the Feature X system.
Buyers vote on the feature they want in the next version. If Walk/Run options are the most popular vote then I'll add it
V5.5 is still being tested but once it is done I will be added the v5.6 feature X vote to the buyers' forum and give everyone a week to decide what they want.
The last v5.5 vote was very successful and 43% voted for the new feature that is now being tested in v5.5
Buyers vote on the feature they want in the next version. If Walk/Run options are the most popular vote then I'll add it
V5.5 is still being tested but once it is done I will be added the v5.6 feature X vote to the buyers' forum and give everyone a week to decide what they want.
The last v5.5 vote was very successful and 43% voted for the new feature that is now being tested in v5.5