If a assignment has two names separated by a /, then it means that the first one is assigned on tap and the second one on hold.
Tapping B will alternately open the Inventory and the Spell Book, holding it will close them (including Character Sheet and Journal).
Highlight menu entries with the left stick and select them by tapping the left stick button or A (doesn't work in every menu).
Move the mouse cursor with the right stick and select menu entries under it by tapping the right stick button or A.
While holding the right stick button you can rotate the camera around your character with the right stick, zoom in/out the camera and scroll up/down with left stick up/down, QuickSave/QuickLoad with DPad up/down.
QuickLoad has a delay of 0.70 seconds to not press it mistakenly.
Hold the left trigger and while clicking on an item in the inventory to drop it, the left trigger partially also changes the function of the left stick in menus
Hold the right trigger to hold the left mouse button, that is necessary to scroll through the map
Important:To properly use this profile are following steps necessary:
1.|Not necessary for Steam versions or other digital distribbutions|Download and in install the latest patch. Be aware that there are different patches for the main game and the add-on "Shivering Isles" and for each available language, make sure to select the correct one for you. (necessary to fix a bug that makes it impossible to change key bindings)
2.Open the Oblivion.ini, you'll find it under "My Documents/My Games/Oblivion", and edit the value "bUse Joystick=" from 1 to 0 (deactivates the native controller support)
3.Change the following key bindings in the game, under Options>Controls>Controls.
- Run=LShift->X
Attack=nothing->B
Mouse:
Attack=LMouseButton->nothing (press Escape)
Also: The game has a pretty strange bug, sometimes the standard is walk and the walk modifier makes you run and sometimes it is exactly thew other way. I have save games with both possibilities.
So if your character runs if the left stick is slightly pushed and walks if the stick pushed further, simply activate CapsLock.
Code: Select all
;--- Xpadder Profile Data ---
DataType=Profile
Version=2012.03.28
Name=Oblivion (X360)
KeyTapTime=2
Set1DPadMode=EightWay
Set2DPadMode=Vertical
Set1Button1Name=Jump
Set1Button1Slots=E,Enter,Left Mouse Button (1)
Set1Button2Name=Inventory/Close
Set1Button2Slots=RELEASE ZONE 0.01s,F2,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Tab,CYCLE STOP,RELEASE ZONE 0.01s,F3,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Tab
Set1Button3Name=Interact
Set1Button3Slots=Space
Set1Button4Name=Journal/Wait
Set1Button4Slots=RELEASE ZONE 0.01s,F4,RELEASE ZONE 0.50s,HOLD ZONE 0.50s,T
Set1Button5Name=Draw weapon
Set1Button5Slots=F
Set1Button6Name=Cast Spell
Set1Button6Slots=C
Set1Button7Name=Char. Sheet
Set1Button7Slots=F1
Set1Button8Name=Pause
Set1Button8Slots=Escape
Set1Button9Name=Crouch/Grab Item
Set1Button9Slots=RELEASE ZONE 0.01s,Left Control,Enter,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Y,Z
Set1Button10Name=change/turn view
Set1Button10Toggle=1
Set1Button10Turbo=1
Set1Button10TurboRate=2
Set1Button10SetSelect=1
Set1DPadUpSlots=HOLD ZONE 0.03s,1
Set1DPadRightSlots=HOLD ZONE 0.03s,3
Set1DPadDownSlots=HOLD ZONE 0.03s,5
Set1DPadLeftSlots=HOLD ZONE 0.03s,7
Set1DPadUpRightSlots=HOLD ZONE 0.03s,2
Set1DPadDownRightSlots=HOLD ZONE 0.03s,4
Set1DPadDownLeftSlots=HOLD ZONE 0.03s,6
Set1DPadUpLeftSlots=HOLD ZONE 0.03s,8
Set1Stick1UpName=move
Set1Stick1UpSlots=W,DISTANCE ZONE 60%,X,W,Arrow Up
Set1Stick1RightName=move
Set1Stick1RightSlots=D,DISTANCE ZONE 60%,X,D,Arrow Right
Set1Stick1DownName=move
Set1Stick1DownSlots=S,DISTANCE ZONE 60%,X,S,Arrow Down
Set1Stick1LeftName=move
Set1Stick1LeftSlots=A,DISTANCE ZONE 60%,X,A,Arrow Left
Set1Stick2UpName=look
Set1Stick2UpSlots=Mouse Move Up
Set1Stick2UpMouseSpeed=32
Set1Stick2RightName=turn
Set1Stick2RightSlots=Mouse Move Right
Set1Stick2RightMouseSpeed=64
Set1Stick2DownName=look
Set1Stick2DownSlots=Mouse Move Down
Set1Stick2DownMouseSpeed=32
Set1Stick2LeftName=turn
Set1Stick2LeftSlots=Mouse Move Left
Set1Stick2LeftMouseSpeed=64
Set1TriggerLeftName=Block
Set1TriggerLeftSlots=Right Mouse Button (2),Left Shift
Set1TriggerRightName=Attack
Set1TriggerRightSlots=B,Left Mouse Button (1)
Set2Button5Slots=F
Set2Button10Slots=RELEASE ZONE 0.01s,R,Left Mouse Button (1),RELEASE ZONE 0.30s,HOLD ZONE 0.30s,R
Set2Button10Toggle=1
Set2Button10SetSelect=0
Set2DPadUpName=QuickLoad
Set2DPadUpSlots=HOLD ZONE 0.70s,F9
Set2DPadDownName=QuickSave
Set2DPadDownSlots=F5
Set2Stick1UpName=zoom/scroll
Set2Stick1UpSlots=Mouse Wheel Up,CYCLE STOP,PAUSE 0.01s,CYCLE STOP,PAUSE 0.01s,DISTANCE ZONE 60%,Mouse Wheel Up,CYCLE STOP,Mouse Wheel Up
Set2Stick1UpTurbo=1
Set2Stick1DownName=zoom/scroll
Set2Stick1DownSlots=Mouse Wheel Down,CYCLE STOP,PAUSE 0.01s,CYCLE STOP,PAUSE 0.01s,DISTANCE ZONE 60%,Mouse Wheel Down,CYCLE STOP,Mouse Wheel Down
Set2Stick1DownTurbo=1
Set2Stick2UpSlots=Mouse Move Up
Set2Stick2UpMouseSpeed=32
Set2Stick2RightSlots=Mouse Move Right
Set2Stick2RightMouseSpeed=32
Set2Stick2DownSlots=Mouse Move Down
Set2Stick2DownMouseSpeed=32
Set2Stick2LeftSlots=Mouse Move Left
Set2Stick2LeftMouseSpeed=32
Set2TriggerLeftSlots=Left Shift
-removed suggested, but not possible, menu navigation for Dpad
-changed key tap time of 0.01s (added without testing for while held glitch workaround) to 0.02s, as the game doesn't detect this short key press reliably