For "Action" and "Use Inv.-Item" you can use both, the right stick button (tap) and X (so actually same function).
You can use them also to select menu entries, but I wouldn't recommend that as if you do this to select a save slot it will be understood as Back/Cancel.
While holding the left stick button, you can look around faster.
When you hold the left Trigger for "Aim", Xpadder switches to the "Lean" Set. It mainly changes the function of the left stick to "Lean Left/Right" and reduced the speed of the mouse movement on the right stick.
While being in the Lean Set, you can move left/right by pressing A/B or by moving the right stick left and right while holding it's stick button.
Hold the left shoulder button to aim with the ship cannon later in the game. Informations how to solve this part with the no reef bug are at the end of this post.
Code: Select all
;--- Xpadder Profile Data ---
DataType=Profile
Version=2012.01.19
Name=Call of Cthulhu (X360)
Set1Name=Main
Set1StickDiagonalSizes=45,75
Set1DPadMode=FourWay
Set1Stick1Mode=EightWay
Set2Name=Lean
Set2StickDiagonalSizes=24,76
Set2DPadMode=FourWay
Set2Stick1Mode=Horizontal
Set3Name=Look fast
Set3StickDiagonalSizes=45,75
Set4Name=corr. pos.
Set5Name=shipcan.
Set5Stick2Mode=FourWay
Set1Button1Name=Jump, Select
Set1Button1Slots=Space
Set1Button2Name=Inventory
Set1Button2Slots=I
Set1Button3Name=Use Inv.-Item
Set1Button3Slots=S,Enter
Set1Button4Name=Quick-Heal
Set1Button4Slots=H
Set1Button5Name=aim ship cannon
Set1Button5Toggle=1
Set1Button5Turbo=1
Set1Button5TurboRate=2
Set1Button5SetSelect=4
Set1Button6Name=Reload/draw wpn.
Set1Button6Slots=RELEASE ZONE 0.01s,R,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Y,Z
Set1Button7Name=Skip Szene
Set1Button7Slots=Backspace
Set1Button8Name=Pause
Set1Button8Slots=Escape
Set1Button9Name=Crouch/Sneak
Set1Button9Slots=RELEASE ZONE 0.01s,C,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Left Shift,HOLD ZONE 0.10s
Set1Button10Name=Action/...
Set1Button10Toggle=1
Set1Button10Turbo=1
Set1Button10TurboRate=2
Set1Button10SetSelect=2
Set1DPadUpName=menu up, 1/2
Set1DPadUpSlots=Arrow Up,HOLD ZONE 0.10s,HOLD ZONE 0.20s,2,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,1,RELEASE ZONE 0.30s
Set1DPadRightName=menu>, 5/6
Set1DPadRightSlots=Arrow Right,HOLD ZONE 0.10s,HOLD ZONE 0.20s,6,RELEASE ZONE 0.01s,5,RELEASE ZONE 0.30s
Set1DPadDownName=menu down, 7/8
Set1DPadDownSlots=Arrow Down,HOLD ZONE 0.10s,HOLD ZONE 0.20s,8,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,7,RELEASE ZONE 0.30s
Set1DPadLeftName=<menu, 3/4
Set1DPadLeftSlots=Arrow Left,HOLD ZONE 0.10s,HOLD ZONE 0.20s,4,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,3,RELEASE ZONE 0.30s
Set1Stick1UpName=move
Set1Stick1UpSlots=W,DISTANCE ZONE 50%,Arrow Up,W
Set1Stick1RightName=move
Set1Stick1RightSlots=D,DISTANCE ZONE 50%,D,Arrow Right
Set1Stick1DownName=move
Set1Stick1DownSlots=X,DISTANCE ZONE 50%,X,Arrow Down
Set1Stick1LeftName=move
Set1Stick1LeftSlots=A,DISTANCE ZONE 50%,A,Arrow Left
Set1Stick1UpRightName=move
Set1Stick1UpRightSlots=W,D
Set1Stick1DownRightName=move
Set1Stick1DownRightSlots=D,X
Set1Stick1DownLeftName=move
Set1Stick1DownLeftSlots=A,X
Set1Stick1UpLeftName=move
Set1Stick1UpLeftSlots=W,A
Set1Stick2UpName=look up
Set1Stick2UpSlots=Mouse Move Up
Set1Stick2UpMouseSpeed=50
Set1Stick2RightName=turn>
Set1Stick2RightSlots=Mouse Move Right
Set1Stick2RightMouseSpeed=80
Set1Stick2DownName=look down
Set1Stick2DownSlots=Mouse Move Down
Set1Stick2DownMouseSpeed=50
Set1Stick2LeftName=<turn
Set1Stick2LeftSlots=Mouse Move Left
Set1Stick2LeftMouseSpeed=80
Set1TriggerLeftName=Aim
Set1TriggerLeftSlots=Right Mouse Button (2)
Set1TriggerLeftToggle=1
Set1TriggerLeftTurbo=1
Set1TriggerLeftTurboRate=2
Set1TriggerLeftSetSelect=1
Set1TriggerRightName=Fire
Set1TriggerRightSlots=Left Mouse Button (1)
Set2Button1Name=move left
Set2Button1Toggle=1
Set2Button1Turbo=1
Set2Button1TurboRate=2
Set2Button1SetSelect=3
Set2Button2Name=move right
Set2Button2Toggle=1
Set2Button2Turbo=1
Set2Button2TurboRate=2
Set2Button2SetSelect=3
Set2Button3Name=Action
Set2Button3Slots=S
Set2Button4Name=Quick Heal
Set2Button4Slots=H
Set2Button6Name=Reload/draw wpn.
Set2Button6Slots=RELEASE ZONE 0.01s,R,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Y,Z
Set2Button7Name=Skip Szene
Set2Button7Slots=Backspace
Set2Button9Name=Crouch/Sneak
Set2Button9Slots=RELEASE ZONE 0.01s,NumPad 0,C,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Left Shift,HOLD ZONE 0.10s
Set2Button10Name=Action/...
Set2Button10Toggle=1
Set2Button10Turbo=1
Set2Button10TurboRate=2
Set2Button10SetSelect=3
Set2DPadUpName=2/3
Set2DPadUpSlots=HOLD ZONE 0.30s,2,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,1,RELEASE ZONE 0.30s
Set2DPadRightName=5/6
Set2DPadRightSlots=HOLD ZONE 0.30s,6,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,5,RELEASE ZONE 0.30s
Set2DPadDownName=7/8
Set2DPadDownSlots=HOLD ZONE 0.30s,8,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,7,RELEASE ZONE 0.30s
Set2DPadLeftName=3/4
Set2DPadLeftSlots=HOLD ZONE 0.30s,4,HOLD ZONE 0.10s,RELEASE ZONE 0.01s,3,RELEASE ZONE 0.30s
Set2Stick1UpName=move fw
Set2Stick1UpSlots=DISTANCE ZONE 60%,W
Set2Stick1RightName=lean>
Set2Stick1RightSlots=E
Set2Stick1DownName=move bw
Set2Stick1DownSlots=DISTANCE ZONE 60%,X
Set2Stick1LeftName=<lean
Set2Stick1LeftSlots=Q
Set2Stick2UpName=look up
Set2Stick2UpSlots=Mouse Move Up
Set2Stick2UpMouseSpeed=30
Set2Stick2RightName=turn>
Set2Stick2RightSlots=Mouse Move Right
Set2Stick2RightMouseSpeed=50
Set2Stick2DownName=look down
Set2Stick2DownSlots=Mouse Move Down
Set2Stick2DownMouseSpeed=30
Set2Stick2LeftName=<turn
Set2Stick2LeftSlots=Mouse Move Left
Set2Stick2LeftMouseSpeed=50
Set2TriggerLeftName=Aim
Set2TriggerLeftSlots=Right Mouse Button (2)
Set2TriggerLeftToggle=1
Set2TriggerLeftSetSelect=0
Set2TriggerRightName=Fire
Set2TriggerRightSlots=Left Mouse Button (1)
Set3Button10Slots=RELEASE ZONE 0.01s,S,Enter,RELEASE ZONE 0.30s
Set3Button10Toggle=1
Set3Button10SetSelect=0
Set3Stick1UpSlots=W
Set3Stick1RightSlots=D
Set3Stick1DownSlots=X
Set3Stick1LeftSlots=A
Set3Stick2UpSlots=Mouse Move Up
Set3Stick2UpMouseSpeed=90
Set3Stick2RightSlots=Mouse Move Right
Set3Stick2RightMouseSpeed=200
Set3Stick2DownSlots=Mouse Move Down
Set3Stick2DownMouseSpeed=90
Set3Stick2LeftSlots=Mouse Move Left
Set3Stick2LeftMouseSpeed=200
Set3TriggerLeftSlots=Right Mouse Button (2)
Set3TriggerRightSlots=Left Mouse Button (1)
Set4Button1Slots=A
Set4Button1Toggle=1
Set4Button1SetSelect=1
Set4Button2Slots=D
Set4Button2Toggle=1
Set4Button2SetSelect=1
Set4Button10Toggle=1
Set4Button10SetSelect=1
Set4Stick1UpSlots=W
Set4Stick1DownSlots=X
Set4Stick2RightName=move>
Set4Stick2RightSlots=D
Set4Stick2LeftName=<move
Set4Stick2LeftSlots=A
Set4TriggerLeftSlots=Right Mouse Button (2)
Set4TriggerRightSlots=Left Mouse Button (1)
Set5Button3Slots=S
Set5Button5Slots=HOLD ZONE 0.02s,Right Mouse Button (2),HOLD ZONE 0.02s,RELEASE ZONE 0.02s,PAUSE 0.01s,Right Mouse Button (2)
Set5Button5Toggle=1
Set5Button5SetSelect=0
Set5Button10Slots=S
Set5Stick2UpSlots=Mouse Move Down
Set5Stick2UpMouseSpeed=32
Set5Stick2RightSlots=Mouse Move Left
Set5Stick2RightMouseSpeed=32
Set5Stick2DownSlots=Mouse Move Up
Set5Stick2DownMouseSpeed=32
Set5Stick2LeftSlots=Mouse Move Right
Set5Stick2LeftMouseSpeed=32
Set5TriggerRightSlots=Left Mouse Button (1)
- 1.At the beginning I had sometimes the problem that a animation (shock effect) didn't load, so the game was stuck somehow. Although it wasn't completely frozen it didn't react on anything, so my only possibility was to close it via the Task Manager.
Solution: Run it with WindowsXP SP3 compatibility mode and also activate "Disable visual designs".
2.In the "old jail house" you have to open a safe behind a shelf. When you push away the shelf, the game can crash.
Solution: Don't touch the wall (or probably the safe, to be precisely) while pushing the shelf. Push it as far on the front edge as possible.
3.The "No Reef Bug", you shall use a cannon on a ship to shoot on lights on a reef. Well, the problem is that there is no reef and no lights. To know where you have to aim, have the look on this Youtube video. I recommend to make a note in form of numbers where to aim (I have interpreted the scale there like centimeters).
http://www.youtube.com/watch?v=OOJrJVYQ-Hg
Also it is a torture to aim with this cannon using a mouse and or the normal Xpadder mouse assignment. So like I have already mentioned before, hold the left shoulder button while aiming with this cannon.