If a assignment has two names separated by a /, then it means that the first one is assigned on tap and the second on on hold. You will get stuck in Set2, if open you hold left trigger (opens Set2), then hold the right stick button (opens Set4) to zoom in or out and release the left trigger first. In this case simply tap the right stick button once to get back in Set1.
- specific details/profile screenshots: Show
-Shadow of Chernobyl doesn't use the assignment "Detector"
-in Shadow of Chernobyl and Clear Sky Quickslot1 is "Medkit" and Quickslot3 "Bandage"
-in Call of Pripyat it is for some strange reason not possible to turn on/off "Night Vision" while aiming
[Important] In Shadow of Chernobyl and Clear Sky you have to change "Always crouch" to CTRL in the key settings of the game. In Call of Pripyat you have to activate the setting "Crouch/stand mode" under Options->Game[Important]
Code: Select all
;--- Xpadder Profile Data ---
DataType=Profile
Version=2011.07.25
Name=S.T.A.L.K.E.R.(X360)
KeyTapTime=5
Set1Name=main
Set1StickDeadZones=64,53
Set1StickDiagonalSizes=45,70
Set1DPadMode=FourWay
Set2Name=aimmode
Set2StickDeadZones=156,53
Set2StickDiagonalSizes=45,70
Set2DPadMode=FourWay
Set2Stick1Mode=Horizontal
Set3Name=sel. wpn.
Set3StickDeadZones=64,154
Set3DPadMode=FourWay
Set3Stick2Mode=FourWay
Set4Name=zoom
Set4StickDeadZones=154,156
Set4Stick1Mode=Horizontal
Set4Stick2Mode=Vertical
Set5Name=turn fast
Set5Stick2Mode=Horizontal
Set1Button1Name=Jump
Set1Button1Slots=Space
Set1Button2Name=Backpack
Set1Button2Slots=I
Set1Button3Name=Use/double click
Set1Button3Slots=RELEASE ZONE 0.01s,F,RELEASE ZONE 0.30s,PAUSE 0.01s,HOLD ZONE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left 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(1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s,Left Mouse Button (1),PAUSE 0.05s,Left Mouse Button (1),PAUSE 0.30s
Set1Button4Name=Flashl./N. Vision
Set1Button4Slots=RELEASE ZONE 0.01s,L,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,N
Set1Button5Name=select weapon
Set1Button5Toggle=1
Set1Button5Turbo=1
Set1Button5TurboRate=2
Set1Button5SetSelect=2
Set1Button6Name=Reload/Ch. ammo
Set1Button6Slots=RELEASE ZONE 0.01s,R,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Y
Set1Button7Name=PDA
Set1Button7Slots=P
Set1Button8Name=Pause
Set1Button8Slots=Escape
Set1Button9Name=Crouch/Run
Set1Button9Slots=RELEASE ZONE 0.01s,Left Control,RELEASE ZONE 0.30s,PAUSE 0.01s,X,HOLD ZONE 0.30s,X,HOLD ZONE 0.10s
Set1Button10Name=turn
Set1Button10Toggle=1
Set1Button10Turbo=1
Set1Button10TurboRate=2
Set1Button10SetSelect=4
Set1DPadUpName=Quickslot 2
Set1DPadUpSlots=HOLD ZONE 0.30s,F2,HOLD ZONE 0.10s
Set1DPadRightName=Quickslot 3
Set1DPadRightSlots=HOLD ZONE 0.30s,Right Square Bracket,F3,HOLD ZONE 0.10s
Set1DPadDownName=Quickslot 4
Set1DPadDownSlots=HOLD ZONE 0.30s,F4,HOLD ZONE 0.10s
Set1DPadLeftName=Quickslot 1
Set1DPadLeftSlots=HOLD ZONE 0.30s,Left Square Bracket,F1,HOLD ZONE 0.10s
Set1Stick1UpName=move
Set1Stick1UpSlots=Left Shift,W,DISTANCE ZONE 40%,W
Set1Stick1RightName=move
Set1Stick1RightSlots=Left Shift,D,DISTANCE ZONE 40%,D
Set1Stick1DownName=move
Set1Stick1DownSlots=Left Shift,S,DISTANCE ZONE 40%,S
Set1Stick1LeftName=move
Set1Stick1LeftSlots=Left Shift,A,DISTANCE ZONE 40%,A
Set1Stick2UpName=look
Set1Stick2UpSlots=Mouse Move Up
Set1Stick2UpMouseSpeed=64
Set1Stick2RightName=look
Set1Stick2RightSlots=Mouse Move Right
Set1Stick2RightMouseSpeed=64
Set1Stick2DownName=look
Set1Stick2DownSlots=Mouse Move Down
Set1Stick2DownMouseSpeed=64
Set1Stick2LeftName=look
Set1Stick2LeftSlots=Mouse Move Left
Set1Stick2LeftMouseSpeed=64
Set1TriggerLeftName=Zoom
Set1TriggerLeftToggle=1
Set1TriggerLeftTurbo=1
Set1TriggerLeftTurboRate=2
Set1TriggerLeftSetSelect=1
Set1TriggerRightName=Fire
Set1TriggerRightSlots=DISTANCE ZONE 20%,Left Mouse Button (1)
Set2Button1Name=move left
Set2Button1Slots=A
Set2Button2Name=move right
Set2Button2Slots=D
Set2Button4Name=Flashl./N. Vision
Set2Button4Slots=RELEASE ZONE 0.01s,L,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,N
Set2Button6Name=Grenade Laucher
Set2Button6Slots=V
Set2Button9Name=Cr./Low crouch
Set2Button9Slots=RELEASE ZONE 0.01s,Left Control,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Left Shift
Set2Button10Toggle=1
Set2Button10Turbo=1
Set2Button10TurboRate=2
Set2Button10SetSelect=3
Set2DPadUpName=Quickslot 2
Set2DPadUpSlots=HOLD ZONE 0.30s,F2
Set2DPadRightName=Quickslot 3
Set2DPadRightSlots=HOLD ZONE 0.30s,F3
Set2DPadDownName=Quickslot 4
Set2DPadDownSlots=HOLD ZONE 0.30s,F4
Set2DPadLeftName=Quickslot 1
Set2DPadLeftSlots=HOLD ZONE 0.30s,F1
Set2Stick1UpName=move
Set2Stick1UpSlots=W
Set2Stick1RightName=Lean right
Set2Stick1RightSlots=E
Set2Stick1DownName=move
Set2Stick1DownSlots=S
Set2Stick1LeftName=Lean left
Set2Stick1LeftSlots=Q
Set2Stick2UpName=look slow
Set2Stick2UpSlots=Mouse Move Up
Set2Stick2UpMouseSpeed=32
Set2Stick2RightName=look slow
Set2Stick2RightSlots=Mouse Move Right
Set2Stick2RightMouseSpeed=32
Set2Stick2DownName=look slow
Set2Stick2DownSlots=Mouse Move Down
Set2Stick2DownMouseSpeed=32
Set2Stick2LeftName=look slow
Set2Stick2LeftSlots=Mouse Move Left
Set2Stick2LeftMouseSpeed=32
Set2TriggerLeftSlots=Right Mouse Button (2)
Set2TriggerLeftToggle=1
Set2TriggerLeftSetSelect=0
Set2TriggerRightName=Fire
Set2TriggerRightSlots=Left Mouse Button (1)
Set3Button1Name=Pistol
Set3Button1Slots=2
Set3Button2Name=Knife
Set3Button2Slots=1
Set3Button3Name=Grenade
Set3Button3Slots=4
Set3Button4Name=Rifle
Set3Button4Slots=3
Set3Button5Toggle=1
Set3Button5SetSelect=0
Set3Button6Name=Next weapon
Set3Button6Slots=Mouse Wheel Up
Set3Button8Name=Pause
Set3Button8Slots=Escape
Set3Button9Name=Crouch
Set3Button9Slots=RELEASE ZONE 0.01s,Left Control,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Left Shift
Set3DPadRightName=Detector
Set3DPadRightSlots=O
Set3DPadDownName=Binoculars
Set3DPadDownSlots=5
Set3DPadLeftName=Bolt
Set3DPadLeftSlots=6
Set3Stick1UpName=move
Set3Stick1UpSlots=Left Shift,W,DISTANCE ZONE 40%,W
Set3Stick1RightName=move
Set3Stick1RightSlots=Left Shift,D,DISTANCE ZONE 40%,D
Set3Stick1DownName=move
Set3Stick1DownSlots=Left Shift,S,DISTANCE ZONE 40%,S
Set3Stick1LeftName=move
Set3Stick1LeftSlots=Left Shift,A,DISTANCE ZONE 40%,A
Set3Stick2UpName=Drop Weapon
Set3Stick2UpSlots=DISTANCE ZONE 100%,G
Set3Stick2RightName=Mode>
Set3Stick2RightSlots=0
Set3Stick2DownName=Use (pickup wpn)
Set3Stick2DownSlots=F
Set3Stick2LeftName=<Fiiring
Set3Stick2LeftSlots=9
Set3TriggerRightName=Prev. weapon
Set3TriggerRightSlots=Mouse Wheel Down
Set4Button9Name=Low crouch
Set4Button9Slots=Left Shift
Set4Button10Toggle=1
Set4Button10SetSelect=1
Set4Stick1RightName=Lean right
Set4Stick1RightSlots=E
Set4Stick1LeftName=Lean left
Set4Stick1LeftSlots=Q
Set4Stick2UpName=zoom in
Set4Stick2UpSlots=Mouse Wheel Down
Set4Stick2UpTurbo=1
Set4Stick2UpTurboRate=40
Set4Stick2RightName=move right
Set4Stick2RightSlots=D
Set4Stick2RightTurbo=1
Set4Stick2RightTurboRate=15
Set4Stick2DownName=zoom out
Set4Stick2DownSlots=Mouse Wheel Up
Set4Stick2DownTurbo=1
Set4Stick2DownTurboRate=41
Set4Stick2LeftName=move left
Set4Stick2LeftSlots=A
Set4Stick2LeftTurbo=1
Set4Stick2LeftTurboRate=15
Set4TriggerLeftSlots=Right Mouse Button (2)
Set4TriggerRightName=Fire
Set4TriggerRightSlots=Left Mouse Button (1)
Set5Button6Slots=RELEASE ZONE 0.01s,R,RELEASE ZONE 0.30s,HOLD ZONE 0.30s,Y
Set5Button9Slots=RELEASE ZONE 0.01s,Left Control,RELEASE ZONE 0.30s
Set5Button10Slots=RELEASE ZONE 0.01s,Left Mouse Button (1),RELEASE ZONE 0.10s
Set5Button10Toggle=1
Set5Button10SetSelect=0
Set5Stick1UpSlots=Left Shift,W,DISTANCE ZONE 40%,W
Set5Stick1RightSlots=Left Shift,D,DISTANCE ZONE 40%,D
Set5Stick1DownSlots=Left Shift,S,DISTANCE ZONE 40%,S
Set5Stick1LeftSlots=Left Shift,A,DISTANCE ZONE 40%,A
Set5Stick2RightSlots=Mouse Move Right
Set5Stick2RightMouseSpeed=180
Set5Stick2LeftSlots=Mouse Move Left
Set5Stick2LeftMouseSpeed=180
Set5TriggerRightName=Fire
Set5TriggerRightSlots=Left Mouse Button (1)
Update@29th June 2011: Whole new profile (Version2.0), now the same profile for all three parts.
Update@24th October 2011: Added Oke_Doke's "While held work around", to avoid getting stuck in a Set. And the possibility to turn around faster by holding the right stick button.